Chain Capacity was introduced with the release of the PlayStation 2 remake of Tales of Destiny as one of several major gameplay renovations designed to modernize the game. The system was later reprised through Tales of Graces and Keroro RPG: Kishi to Musha to Densetsu no Kaizoku, with few changes.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/DLaV6m7PQqJObMM5C7RhUQ== | 5.88129e-14 |