One very important element of module creation is movement between areas. Several complete areas have been provided along with the D’jinni Editor by the authors of The Witcher. These include exterior as well as interior areas. In our module, the first area (the cave) has already been created. However, it lacks both an entrance and an exit. First let’s add the second area. Since instruction on how to add a layer have already been discussed in detail, we’ll just have a quick review here. Right-click on the Areas tree in the Module Explorer window and select New Area from the menu:
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http://dbkwik.webdatacommons.org | 4 |