EFFECTS * While wielded, all normal Player attacks and weapon Specials deal 97.5% Base, Random, and (if the attack gets Stats) Stats damage. * Once per battle, you "turn undead" if you are fighting a monster with Monster Category "Undead". This occurs automatically the first time that you equip the Staff, or at the beginning of battle if you already have the Staff equipped. When you "turn undead", the monster becomes Afraid* (4 turns, 50% chance of not acting), subject to a save (there is a +20 bonus to the save roll) ** Unequipping and/or re-equipping the Staff automatically ends the fear:
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