According to him, Hayashi has been into video games ever since the Famicom days of his childhood. He would read the staff credits and fantasize about someday meeting the creators for the games he liked. He naturally wanted to pursue a video gaming career when he grew up. Although he knows developers are often hung on creating "the best game", Hayashi feels that creating something from the perspective of players and making that entertaining holds importance. If a developer pitches an idea to the project lead that sounds interesting for fans, it always motivates the team to try harder. Understanding and creating a product that fits these goals, he feels, is the real art of the medium.
Identifier (URI) | Rank |
---|---|
dbkwik:resource/DlXjYPZ77X2RT6CbZGsmGg== | 5.88129e-14 |