The Harbor is a specialty district in Civilization VI focused on naval power and maritime trade. It requires Celestial Navigation and must be built on the coast. * Effects: * Receives Major Bonus (+2 File:Civ6Gold.png Gold) for being adjacent to the City Center, Standard Bonus (+1 File:Civ6Gold.png Gold) per each adjacent Sea resource; Minor bonus (+0.5 File:Civ6Gold.png Gold) per each adjacent District * +1 Image:Admiral6.png Great Admiral point per turn * Adds 1 File:TradeRoute6.png Trade Route capacity, if city has no Commercial Hub * Allows for sea lane File:TradeRoute6.png Trade Route (even if the district is still under construction) * Allows its parent city to build ships, even if the City Center is inland * Newly built ships will spawn at the Harbor tile (
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