an Entity in Data Space: 134.155.108.49:8890
In any game that uses the Doom engine, linedefs can be activated regardless of the player's Z position. This has the side effect of allowing the player to flip a switch despite being at too high or low of a height to reach it, or even if it is hidden in the floor. In certain maps, this can provide a shortcut of some degree depending on what the switch does. Instances of the bug in the original IWADs tend to be less dramatic, but include the following.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 7 |