Race: human Alignment: chaotic neutral Armor class: 13 Hit points: 12 Attack bonus: +4 (ranged), +3 (melee) Damage: 1d8 (longbow) Disarmed: 1d3+2 (unarmed strike) Hit dice (level): 1 Challenge rating: 1/2 Size: medium Trained skills:(‡) animal empathy (3), discipline (6), lore (4), taunt (3) Feats: armor proficiency (light), armor proficiency (medium), favored enemy (goblinoids), quick to master, shield proficiency, toughness, trackless step, weapon focus (longbow), weapon proficiency (martial), weapon proficiency (simple)
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