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Usage stats on Psychological Combat

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an Entity in Data Space: 134.155.108.49:8890

Ways for a character to "attack" others or "defend" themselves without physical violence, talking or otherwise. It's all about gaining an advantage in the immediate situation. Compare with Social Engineering. * And Then What? * Armor-Piercing Question * Break Them by Talking * Hannibal Lecture * "The Reason You Suck" Speech * Death Glare * Staring Down Cthulhu * Forgot to Gag Him * Passive-Aggressive Kombat * Shaming the Mob * Shut UP, Hannibal * Talking the Monster to Death * Talking Your Way Out * Verbal Judo * Villains Never Lie

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