A contained area with nothing inside, not even a bed, just a torch or sign to mark its location. Handy in a pinch, but you won't be spending much time in here. Put these in areas where you are likely to be attacked. Jim's Tips: "If you live here for more than one day, you suck." * Tier 1 (rest stop) This shelter is essentially 4 walls, a roof, a bed, possibly a crafting table and a furnace, and a small area with torches in surrounding areas. Good for spending a single night. Build these en route to points of interest in case you are delayed. * Tier 2 (shack) * Tier 3 (cottage)
| Graph IRI | Count |
|---|