Hit Dice: 4d8+4 (22 hp) Initiative: +3 Speed: 30 ft. (6 squares), climb 20 ft. Armor Class: 14 (-1 size, +3 Dex, +2 natural), touch 12, flat-footed 11 Base Attack/Grapple: +3/+9 Attack: Bite +4 melee (1d8+3 plus poison) Full Attack: Bite +4 melee (1d8+3 plus poison) Space/Reach: 10 ft./5 ft. Special Attacks: Poison, web Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits Saves: Fort +5, Ref +4, Will +1 Abilities: Str 15, Dex 17, Con 12, Int -, Wis 10, Cha 2 Skills: Climb +11, Hide +3*, Jump +2*, Spot +4* Feats: - Environment: Temperate forests Organization: Solitary or colony (2-5)
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| http://dbkwik.webdatacommons.org | 7 |