So, let's assume we know how to make objects in Fallout 2... weapons, in particular. To be honest, creating new weapons is not just making new graphics. At the least, it's that and its sounds. Of course, every aspect of the weapon should correspond to its particular sound (firing, reloading, etc.) This article describes how to accomplish that.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/GTtmosXdE2nwrUKMfQx7BA== | 5.88129e-14 |