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Usage stats on API MoveBackwardStop

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an Entity in Data Space: 134.155.108.49:8890

The player stops moving backward at the specified time. MoveBackwardStop(startTime); Arguments (Number stopTime) stopTime : Stop moving backward at this time Returns nil Example MoveBackwardStop(GetTime()*1000 + 2000); Result Description The player stops moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStop(GetTime()*1000 + 2000); would cause you to stop moving backward in two seconds' time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.

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