StarCraft II Q&A Batch 47 1. In the original StarCraft, most air units can move and fire, vultures have fast rotating times and can shoot backwards and run forward instantaneously with enough micro. In StarCraft II, there have been some concerns from players who have played the game, that the unit movement animations are getting in the way of micro. Will such animation cancelling techniques still be possible in StarCraft II? - Team Liquid 6. Zerg has cliff-scaling units? – Scumlord (USEast) --End of Transmission--
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