Weapon Skills, Blood Pacts, or Blue Magic w/ Chain Affinity with the proper attributes must be used in sequence to create Darkness: * Gravitation ---> Distortion * Darkness ---> Darkness If the Darkness skillchain was not closed by a weaponskill with pure Darkness property, then a weaponskill that does have pure Darkness property can extend the chain by another Darkness Skillchain. Example:
Entity | Attribute | Value | Rank |
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