This is a simple battle. Assemble a full team of five characters, favoring magic users. On the opening turn cast your highest opposing spells on each of the Wild Balls: Cast Flara/Flarus on Wind, Winda/Windus on Earth and Aquara/Aquarus on Fire. The battle should be over in a single turn. Do not attack the Kelolon. If the battle does extend beyond the first turn and the Kelolon are hurt, you can safely cast Aqua/Aquara/Aquarus on them to restore their health. 2 Star Reward: 10 Kelo-Vitamins
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