In the original PlayStation release of Tales of Destiny, the world map, alternatively known as the Global Sphere Map (グローバルスフィアマップ?), is rendered as a three-dimensional sphere with unwalkable terrain such as mountains, pits, and oceans. Transportation on the world map includes standard movement on the ground, several predetermined routes through the sea within a cruise ship, flight within the Draconis airship, and even a "Tricycle" option that reduces movement speed on the world map while preventing all enemy encounters. While piloting the Draconis, it is possible to rotate the map and travel in directions that are not possible from the ground, such as diagonal movement.
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