Party members and enemies can be affected by (or innately possess) a range of status effects. The list below provides a brief synopsis of general terms. Disabled (includes Frozen, Paralyzed, Stunned, and Asleep): The target cannot move or take any action. This effect usually has a limited duration or an action that ends it (taking damage causes a sleeping target to wake up). Note: You can hit disabled targets with abilities marked as detonators to cause devastating combo effects. Chilled: The target moves and attacks more slowly. Confused: The target will attack its own allies.
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