In the previous chapter we covered how to create a simple cutscene. However, the cutscene that we created will never launch unless we add some more options that make it playable. To do this, we’ll add a trigger and a script, launching the cutscene when Geralt (i.e. the player) steps onto the trigger area. Additionally, since we only want the cutscene to play once, the script will also have to disable the trigger. A window containing the trigger’s properties will appear on the right side of the screen: Type trigg_movie in the General section in the right-hand column opposite the Tag attribute:
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