Astro Fighter was a bottom of the screen shooter arcade game where the player faced a multitude of enemies that behaved differently, making the game fairly unique when it was released. If a player allowed one or more ships to get past them, they would have to start the wave over, but with their ship bumped up a notch on the screen, having less time to react to enemies’ attacks. At the end of each level, a GS ship would appear, which, if destroyed, would refill the player’s fuel tank, then the game would start over with the first set of enemy ships again.
Identifier (URI) | Rank |
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dbkwik:resource/J8_C0uaer4vTmofK0KtWOw== | 5.88129e-14 |
dbr:Astro_Fighter | 5.88129e-14 |