Actual Damage is calculated by multiplying the following factors in order and flooring after each step. 1) D 2) Multiple-Target Damage Reduction 3) resist 4) Staff Bonus 5) Day | Weather Bonus 6) Magic Burst Bonus 6a) Magic Burst Bonus Gear #1 6b) Magic Burst Bonus Gear #2 7) MAB / MDB 8) Target Magic Damage Adjustment There is reason to believe that the magic burst portion is calculated prior to MAB. Further testing would be necessary to confirm the order of the other parts with respect to magic bursts.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 14 |