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Usage stats on Game Balance

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The initial point is to break the "must-have" structure for specific weapons according to a certain class. Obviously the most pupular setups are the most succesfull ones and will suffer under balancing. The goal would be that if you combine two weapons of different ranges, you can rule the battlefield, no matter which types you choose. Most affected setups: * Gunner/Soldier: Dual LR shotgun * Soldier: SR SMG + LR Pistol * Gunner: Dual SR MG * Gunner: SR MG + Pirate Pistol * Commando: Dual LR Pistol

Graph IRICount
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