an Entity in Data Space: 134.155.108.49:8890
The two most important elements in the creation of passages between locations are: Places of entry – Doors and Places of Destination - Waypoints. Generally, doors are integral parts of location and they cannot be easily shifted or added in a new place. In the Area Editor, double click on the door in use. As a result a new window (shown below) should appear on the right side of the screen. Name – Here, set the name that is going to appear when you run the cursor over the object during the game. Locked – True means that the door is locked and you need a key to open it.
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