OpenLink Software

Usage stats on F.O.E

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Taking inspiration from the FOE concept from the Etrian Odyssey franchise, F.O.Es are powerful enemies that can be seen on the map, as opposed to the random encounters of common dungeon enemies. Their movements are always in a fixed pattern along the map (except for red icon F.O.Es, which chase the party), taking one step for every step the player takes, which makes it relatively easy for players to avoid them while aiming for full map completion. Note that spaces occupied by stationary F.O.Es and spaces rendered unreachable due to the presence of an F.O.E are not required to attain 100% Map Completion, however if any such space can be reached without encountering the F.O.E, usually through clever maneuvering, then it must be stepped on to complete that floor's map.

EntityAttributeValueRank
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software