The x-coordinate of the mouse. This will give you the x-position of the mouse inside your game window Example: object1.x = mouse_x You can use mouse_x and mouse_y in move towards actions. Result: Object1 will now always have the same x-coordinate as the mouse's x-coordinate. (It will stay on the same vertical line as the mouse cursor)
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 5 |