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Usage stats on Skill Limit System

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Now that +practice is out of the way (read: dead), I'm going to discuss about the new "Skill Cap. Limits" that we've rolling out. Previously, +raise would only let you raise a skill up to Good. It now lets you raise a skill up to Great. That's the perk of this revision. However, public trainers also only let you train a skill up to Great, though at half-cost. The caveat is that you have to hunt them down (ala Oblivion) to use them, and there isn't a public trainer PER skill. Just the important stuff. In recap:

Graph IRICount
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