Knowledge is the nuts and bolts of a character in Basilicus RPG. There is no limit to how detailed or diverse Knowledge can be and, in fact, the more detailed and extensive it is, the better. Knowledge should stem from education and training and so when creating a character, or templates for character creation, the skills received should be directly related to the character's education and/or training. Different games, genres, or plots may demand different distribution of skills and so this section will not specify how many skills a character should have. This is in the hands of the games and Game Masters running the characters.
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