Hit Dice: 40d8+120 (300 hp) Initiative: -1 Speed: 50 ft. (10 squares) Armor Class: 26 (-8 size, -1 Dex, +25 natural), touch 1, flat-footed 26 Base Attack/Grapple: +30/+58 Attack: Claw +34 melee (2d8+12) Full Attack: 2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus poison) Space/Reach: 40 ft./30 ft. Special Attacks: Constrict 2d8+12, improved grab, poison Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits Saves: Fort +25, Ref +12, Will +13 Abilities: Str 35, Dex 8, Con 16, Int -, Wis 10, Cha 2 Skills: Climb +16, [[Hide -12, Spot +4 Feats: - Environment: Warm deserts
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