+miss allows you to simulate an attack (it looks like a coded attack to the rest of the MUX) but with the foregone conclusion the attack will miss. It can be used ICly when one is firing a warning shot across the bow of an opponent but intending to miss, or OOCly when one is giving a weaker character a break and making sure an IC attack will miss to keep them in the fight.
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http://dbkwik.webdatacommons.org | 6 |