Upon dying in the Wilderness, whether it's from a player or monster, players will lose all but their three most valuable items. However, Skulled players will lose everything equipped or in their inventory. In both cases, up to two additional items can be saved by using the protect item prayer or curse and eating a fury shark. While in the Wilderness, coins cannot be put in the money pouch, disassembly is disabled, and dropped items are instantly available to be picked up by anyone, instead of having the regular 60 seconds waiting period.
Graph IRI | Count |
---|---|
http://dbkwik.webdatacommons.org | 243 |