After using this feat, you must wait for a number of rounds equal to the amount of charges expended before you can use any of your bioweapons again (a 1-round cooldown time meaning you can fire again next round).Normal: You can only use 1 bio-energy charge when firing your bioweapons. Back to Main Page → 3.5e Homebrew → Character Options → Feats Back to Main Page → 3.5e Homebrew → Sourcebooks → Complete Xeno → Alien Civilizations
Identifier (URI) | Rank |
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dbkwik:resource/P0_972wOOgKKr7muNeFK_w== | 5.88129e-14 |