Game Breakers in Warhammer 40000. * The first edition of Warhammer 40000 (called "Rogue Trader") wasn't meant to be a competitive, tournament game, but more like a skirmish game with RPG elements. So it's not really surprising that it was possible to create hideously unbalanced units. Perhaps the most notorious example is a squad of Imperial Guardsmen (essentially the cannon fodder of the game) armed with grenade launchers firing Vortex Grenades. Sure, the grenades were expensive, but that one squad could basically lay down a set of ten templates that would instantly destroy any enemy they touched. To make it worse, in the first edition (unlike now) a squad was allowed to split its fire between several targets... * The 5th edition Ork codex in Warhammer 40000 was widely considered on
Identifier (URI) | Rank |
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dbkwik:resource/PZtDx1u2gm4BjGr0GNcmEw== | 5.88129e-14 |