Re-Volt Engine is the CPP code that Acclaim used in order to create Re-Volt. The Re-Volt Engine was first created by Balor Knight and edited by Matt Taylor in 1997 then was remade by Acclaim team in 1999. The Re-Volt Engine contains: - Textured loading, (0,0,0) as transparence : Using DirectX - Graphic rendering (2D and 3D): using DirectX 6.1 and GDI - Collision detection (NCP,HUL) - Spark/Collision Generator - Sound and music player : using RAD tools - Reflection :Using DirectX - AI (AI nodes) Re-Volt Engine is limited.
Identifier (URI) | Rank |
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dbkwik:resource/Pr6SGFgD23_f_vFUpW5Lkw== | 5.88129e-14 |