Being on fire is basically the standard way to communicate "this thing is damaged" to players. See also Shows Damage. Examples of Damage Is Fire include: * Critically damaged components in some Mechwarrior games will smoke and burn. * In Age of Empires, the flames are bigger than the building. * Some of the buildings are obviously made out of stone. The most likely scenario for fire destroying a stone building is that the fire would burn down wooden supports; the unsupported stone would then collapse. However, in Age of Empires, it just looks like the stone itself is on fire. * In Starcraft, Terran and Protoss buildings display this, with Terran buildings burning orange and Protoss buildings burning blue-white, even in a vacuum. Unusually, Terran buildings will take addit
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