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an Entity in Data Space: 134.155.108.49:8890

The Creeper Trap Puzzle is encountered during James Sunderland's journey beneath the Silent Hill Historical Society. As soon as James picks up a key from the floor, his flashlight battery dies and he is unable to open the door. After replacing his flashlight battery with the dry cell battery found earlier, James will find the room covered with Creepers and the door locked with a keypad mechanism.

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