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Game Breakers in the Super Mario Brothers series. * Luigi in Super Mario 64 DS. The game was made for Mario's abilities, and most definitely not with the exaggerated jumping skill of Luigi in mind. Since his backflip allows for infinite gliding, and the Vanish ability is usable from all ? blocks, you can use it to literally get all the stars in Hazy Maze Cave without going through the poisonous maze, get most of the stars in Rainbow Ride without tricky platforming and completely skip having to ground pound the pillars in Shifting Sand Land. * Hell, Luigi in general is broken (as far as platformers are concerned). In a platforming series known for its technical jumps and obstacles, being more floaty, having greater control over your movements in the air, and being able to jump higher

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