To run, the player must repeatedly press File:360 A Button.png. To successfully grab the flag, the player must not only be fast, but also correctly judge the distance before pressing the "dive" button: File:360 B Button.png. If the player is too slow, falls short, or overshoots the flag, they lose. False starts also result in an instant loss.
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 15 |