The logic of the design was simple. If the ship was hit in vital areas (the ammunition and propellant magazines; the propulsion plant; the fire-control and command sections), her survival was in jeopardy. On the other hand, if the ship were hit in non-vital areas (non-explosive stores, crew berthing and rest areas, offices and administrative areas), it would most likely not result in the ship's destruction.
Identifier (URI) | Rank |
---|---|
dbkwik:resource/TWUxHQK3NmuVKS2DKWAyOw== | 5.88129e-14 |
dbr:All_or_nothing_(armor) | 5.88129e-14 |