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Usage stats on Energy Stall

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an Entity in Data Space: 134.155.108.49:8890

Energy stalls are situations where a player's energy consumption exceeds his/her production and all energy storage has been depleted. Structures such as shields and radar are shut down, along with units that have abilities that require power, such as the Sparky's Jamming field and the Deceiver's Stealth Field. Similar to Mass Stalling this will also slow unit/structure production but with worse consequences than mass stalling.

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