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Andrew: It depends how you measure it really. Including the pre-cursors like DeviousMUD and things like that it took years, although I didn't really start RuneScape Classic itself until I'd finished university and had some time. So I started it properly in August 2000 and I launched the beta (whatever you want to call it) in January 2001. So it wasn't that long, but I was building on a lot of previous multiplayer games so it's always easier to write something, even if you're doing it from scratch, when you know exactly what it is you've got to do before you start. Discuss the Q&A here

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