WHAT'S CHANGED SINCE 2.0.6 * Cannot rehome homeless units. * Fixed bug when city bonuses (shield, gold, etc.) became negative. * Send messages (for instance, about failed observer creation) to detached players. * When choosing a tech to research at random, prefer one that works toward the goal. * Don't allow duplicate entries in the ruleset. * Fix some bugs caused by duplicate entries in civ1 and civ2 rulesets. * When closing the client, don't interrupt the running server. This fixes a bug where the server could be interrupted in the middle of a save. * Fixes for some nations and nation flags. * Some translation updates. * Update the mapview selection rectangle when redrawing is done. * Fix bug with transported units and watchtower vision. * Im
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