Tales of Eternia is the first to combine the two effects by having Undine create a blast of water by slamming her trident into the ground before healing the party. Summon: Water in Tales of Symphonia and Aqua Rimms, which is similar in effect in Tales of Destiny 2, do the same, though the former washes away enemies in a tidal wave while the later summons multiple columns of water, similarly to Spread. The Summon: Water in Tales of the World: Narikiri Dungeon 3 lacks the healing effect, however, appearing as merely a copy of the Undine arte, which summons two sideways columns of water.
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