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Enmity, also known as Hate, Aggro, or Threat, is a recurring concept in the more recent games of the Final Fantasy series. A carry over concept from MMORPGs, it is an invisible stat which makes enemies more likely to attack those with the highest Enmity. Typically, dealing any kind of damage or healing will generate Enmity, and it is up to specific jobs or characters known as Tanks to use abilities such as Provoke to draw attention away from more fragile party members.

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