OpenLink Software

Usage stats on Story Design

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Designing your story is the central objective for most TP writers. Stories are what make the MUSH so fun. So, this aspect of the TP process is the most important. Shoddy NPCs might be over looked but a poorly told story wont. So the following are some things you should consider when designing your TPs story. Your players want to be the heros in the story, so you have to work very hard to make sure your NPCs or the plot itself allows them to shine. If they do something cool in the scene reward them in some story related way right away. It works wonders for morale and adds life to your story.

EntityAttributeValueRank
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software