The objective of the mode was to steal an artifact and hold onto it for as long as possible to achieve the highest score. Sessions were played by 4 to 8 Abstergo recruits, and consisted of a single ten-minute round. Upon initializing into the mode, there was one or two artifacts situated on the selected map, that each recruit would aim to retrieve. Once a recruit stole an artifact, they would become a target until they were killed by another recruit and their artifact stolen, or until they had survived for a portion of time.
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