Quake traces its origins back to a promotion in the first Commander Keen trilogy, where it was titled Quake: The Fight For Justice. It was going to be much more like a role-playing game than a shooter. The player was named Quake (taken from a Dungeons & Dragons character in Carmack’s world ), the strongest and most dangerous person on the continent. He would have a weapon called the Hammer of Thunderbolts, a Ring of Regeneration, and a trans-dimensional artifiact. Quake would fight for Justice, a secret organization devoted to vanquishing evil from the land. The game would contain fully animated backgrounds. All of the people one would meet would have their own lives, personalities, and objectives. There would have been interesting puzzles and decisions that wouldn’t be simply yes or no, b
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