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Usage stats on Emergency spell

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Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells: * healing * cure blindness * cure sickness * extra healing * restore ability * remove curse Rangers have a special -2 failure penalty, and Tourists -1, when casting these spells. For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards these spells have no "emergency" bonus or penalty to casting. See Spellcasting for details.

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