Frost Claws (Su): Sneasel’s claw attacks deal 1d6 additional Cold damage. Punishment (Su): Sneasel totally ignores any magical or supernatural defences such as magic Armour/Shield/Natural/Deflection bonuses to AC, Concealment, DR or the like. Additionally, Sneasel's natural attacks deal bonus damage to anyone using magic items or benefiting from magical or supernatural effects in any way, shape or form. Each individual item, spell or effect causes an additional 1d4 (for effects with a CL less than 6), 1d6 (for all magic items, and for effects without caster levels), 1d8 (for effects with a CL of 6-10), 2d6 (for effects with a CL of 11-15) or 3d6 (for effects with a CL of 16 or more) damage to be delivered.
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