Surfaces are the textures used for the ground. There must be at least 5 surface elements in each tileset, one for each surface type. A 6th surface can be defined for cliffs as well (MegaGlest only, but backwards compatible).
Identifier (URI) | Rank |
---|---|
dbkwik:resource/_pmVND19aA4AQRLs5ll0yQ== | 5.88129e-14 |