Installation Startup Procedures A) Create a folder structure on your hard drive like so: C:\Witcher\Data B) Using "UnBif" export the following folders to the: "Data" folder created in Step "A". -2Da -Materials -Meshes -Scripts -Textures & Textures01 (combine into one folder called “Textures”) Download the file “Official Max Exporter.zip” and unzip the contents to a temporary folder. The .ini files have been changed to reflect the setup described above and is intended to be used in place of the official exporter exe file. The .exe was extracted and the .ini files altered already. Done!!!
Identifier (URI) | Rank |
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dbkwik:resource/aER64AWAAdGIumv86CQC0Q== | 5.88129e-14 |