When a young adventurer achieves their 20th level, many things in his or her life change, mostly for the good. He or she gets the right to use a surname, and the social recognition this entails. One rite of passage that remains is the acquisition of their class armor. The NPC that gives your armor quests depends upon your class and alignment. See the following table.
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 5 |